Production

Production is the work that goes unnoticed if done correctly. My job as producer varies from project to project, but I can be expected to direct the caster and analysts, give direction to players in game lobbies, balance audio levels, provide in-game spectating, and manage scene transitions. I’m the most happy when I can allow my on screen talent to do their jobs and provide a great broadcast for viewers.

 

Below is a selection of my work thus far.

Overwatch Contenders China Season 3

 

European Open Division

 

Jayne’s GitGud European Tournament

 

Video Editing